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White elephant rules, the way most groups actually play

How-toNovember 6, 20266 min read

White elephant is a gift exchange where everyone brings one wrapped gift, draws a number, and takes turns either opening a new gift or stealing one somebody already opened. A gift can only be stolen a set number of times before it is locked, and the person who went first gets one last swap at the end. That is the whole game. Everything else is a house rule, and the arguments start when nobody agreed on the house rules beforehand.

Here are the rules in the order the game runs, then the three things to settle before anyone opens anything.

What you need

The rules, in order

  1. Everyone puts their wrapped gift in the pile. Nobody says which one is theirs.
  2. Everyone draws a number. Number 1 goes first, then 2, and so on. Keep the slips, people forget.
  3. Player 1 opens any gift from the pile and shows it to the room. That is the only turn with no choice.
  4. Each player after that has two options: open a wrapped gift from the pile, or steal an opened gift from someone who already has one.
  5. If your gift is stolen, you take a turn right away. You can open a new gift or steal from someone else. You cannot steal back the gift that was just taken from you.
  6. A gift is frozen after its third steal. Once it has changed hands three times it stays with whoever has it. (Some groups use two. Pick one, see below.)
  7. The round ends when the last wrapped gift is opened.
  8. Player 1 gets a final turn. They can keep what they have or swap with anyone whose gift is not frozen. Whoever gets swapped with does not get another turn. Then the game is over.

Say the rules out loud before you start, even if everyone has played. Every family plays slightly differently and the person who "always plays it this way" is at every party.

Three decisions to make before you start

How many steals before a gift is frozen. Three is standard. Two makes the game faster and meaner, because the good gift locks up early. Unlimited steals sounds fun and produces a 45 minute standoff over a bottle of bourbon. With more than fifteen people, use two.

Whether player 1 gets the final swap. The first player opens blind and has nobody to steal from, so most rules give them a swap at the end to make up for it. Some groups skip this because it makes number 1 the best number instead of the worst. Decide, and announce it when you draw numbers so nobody feels cheated.

Whether there is an immediate steal-back. The standard rule is no: the gift that was just taken from you is off limits for your next turn, otherwise two people trade the same thing back and forth forever. A few families allow it with a limit. Most do not. Say which.

Dirty Santa and Yankee Swap are the same game

The three names are regional. Dirty Santa is what the South calls it, Yankee Swap is the New England name, and white elephant is everywhere else and in offices. The gift-and-steal structure is identical. The differences people fight about are house rules that travel with the name:

If your invite says one of these names, assume half the room has a different version in their head and write the rules out anyway.

House rules worth considering

The invite, written out

Copy this and change the numbers.

We're doing a white elephant. Bring one wrapped gift, $25 or under, nothing with your name on it. We'll draw numbers and take turns opening or stealing. A gift is locked after three steals, no stealing back the gift that was just taken from you, and whoever goes first gets a final swap. Numbers get drawn at 7, so be there.

If your group would rather draw names and buy for one specific person, that is Secret Santa, not white elephant. How to run a family Secret Santa covers that one, and the free name drawer handles the draw.

Questions people ask

How many people do you need for white elephant?

Six is the practical minimum, because with fewer than that there are not enough opened gifts to make stealing interesting. The sweet spot is eight to fifteen. Past twenty, shorten the game by freezing gifts after two steals instead of three, or split into two circles.

How many times can a gift be stolen in white elephant?

Three is the standard limit: after the third steal the gift stays with whoever is holding it. Some groups use two to speed things up. Whatever the limit, the one rule everyone agrees on is that you cannot immediately steal back the gift that was just taken from you.

What is the difference between white elephant and Dirty Santa?

Nothing structural. They are regional names for the same open-or-steal game, with Dirty Santa used mostly in the southern United States. In practice Dirty Santa groups bring gifts people actually want, while white elephant can lean toward gag gifts, so say which kind you mean on the invite.

What is a good white elephant budget?

$20 to $30 for adults. Below $15 the gifts are mostly junk and nobody bothers stealing. Above $40 people start to care, which makes the stealing feel less like a game. For an office party, $20 is the usual number because it is low enough that nobody resents it.

Does the person who goes first get another turn?

Under the standard rules, yes. Player 1 opens a gift with nobody to steal from, so they get a final swap with any unfrozen gift after the last one is opened. Some groups skip this. Decide before numbers are drawn, because it changes whether 1 is the best or worst number to pull.

Run it in Heaps.

Everyone keeps their list in one place, the family joins with a six letter code, and the name draw is one tap once everyone's in.

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